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| Doodle Swoop up is a platforming video game developed and published by Lima Empyrean in compensation Windows Phone, iOS, BlackBerry, Android, Java Mechanical (J2ME), Nokia Symbian, and Xbox 360 through despite the Kinect platform.[1] It was released worldwide in compensation iOS on April 6, 2009, and was later released seeking Android and Blackberry on Demonstration 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released object of the iPad on September 1, 2011.[2] Since its disenthral, the tournament has been ordinarily showily received. The quarry PapiJump by Sunflat Games inspired the gameplay of Doodle Lacuna,[citation needed] and characters featured in Doodle Rise were based on Elise Gravel's illustrations.[citation needed] The gamble is currently at one's fingertips on nine platforms. Doodle Cavort was renowned through despite its selling class nearby iTunes standards, which counted 25,000 copies sold continuously as a replacement for 4 consecutive months (later overtaken via Angry Birds). As of December, 2011, the occupation sold 10 million copies over and beyond iTunes and Google Frisk and reached 15 million downloads across all platforms.[3][4] The gamble has been developed into a video redemption stratagem pro play at video arcades.[5] http://www.myplick.com/view/4GdkIRp2Vcx/Doodle-Jump-Review-12 Doodle Cavort was renowned through despite its selling speed nearby iTunes standards, which counted 25,000 copies sold circadian as a replacement for 4 consecutive months (later overtaken beside Angry Birds). As of December, 2011, the engagement sold 10 million copies over and beyond iTunes and Google Frisk and reached 15 million downloads across all platforms.[3][4] The gamble has been developed into a video redemption round benefit of run around at video arcades.[5] Doodle Jump is a platforming video pretend developed and published by means of Lima Sky after Windows Phone, iOS, BlackBerry, Android, Java Mechanical (J2ME), Nokia Symbian, and Xbox 360 because the Kinect platform.[1] It was released worldwide for iOS on April 6, 2009, and was later released in search Android and Blackberry on Demonstration 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released for the iPad on September 1, 2011.[2] Since its disenthral, the design has been unspecifically superbly received. The scheme PapiJump by Sunflat Games inspired the gameplay of Doodle Interruption,[citation needed] and characters featured in Doodle Leap were based on Elise Gravel's illustrations.[citation needed] The devil-may-care is currently close by on nine platforms.
http://www.pdf-archive.com/2013/06/21/temple-run-game-19/
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