Welcome Гость | RSS

HAZARD Clan

Wednesday, 05.02.2025, 18:30
[ New messages · Members · Forum rules · Search · RSS ]
  • Page 1 of 1
  • 1
Easy-to-use, intuitive controls cause this equal a winner.
OceaxyleagreeДата: Wednesday, 14.08.2013, 17:33 | Сообщение # 1
Новый
Группа: Пользователи
Сообщений: 5
Награды: 0 [ 0 ]
Статус: Offline
Награды: 0
Doodle Swoop up is a platforming video game developed and published by means of Lima Azure overly after Windows Phone, iOS, BlackBerry, Android, Java Movable (J2ME), Nokia Symbian, and Xbox 360 because the Kinect platform.[1] It was released worldwide for iOS on April 6, 2009, and was later released seeking Android and Blackberry on Cortege 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released object of the iPad on September 1, 2011.[2] Since its unfetter, the design has been generally well received. The quarry PapiJump nigh Sunflat Games inspired the gameplay of Doodle Jump,[citation needed] and characters featured in Doodle Jump were based on Elise Gravel's illustrations.[citation needed] The devil-may-care is currently readily obtainable on nine platforms.
Doodle Cavort was eminent for its selling class nearby iTunes standards, which counted 25,000 copies sold always for 4 consecutive months (later overtaken next to Mad Birds). As of December, 2011, the engagement sold 10 million copies over iTunes and Google Take the role and reached 15 million downloads across all platforms.[3][4] The devil-may-care has been developed into a video redemption artifice for space at video arcades.[5]
http://www.docspal.com/viewer?id=nsnptrec-3422070 Doodle Rise is a platforming video play developed and published nearby Lima Azure overly in compensation Windows Phone, iOS, BlackBerry, Android, Java Mechanical (J2ME), Nokia Symbian, and Xbox 360 for the Kinect platform.[1] It was released worldwide for iOS on April 6, 2009, and was later released for the benefit of Android and Blackberry on Walk 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released in behalf of the iPad on September 1, 2011.[2] Since its unfetter, the game has been unspecifically expressively received. The quarry PapiJump nigh Sunflat Games inspired the gameplay of Doodle Jump,[citation needed] and characters featured in Doodle Leap were based on Elise Gravel's illustrations.[citation needed] The game is currently close by on nine platforms.
Doodle Jump was honoured for its selling worth by iTunes standards, which counted 25,000 copies sold daily after 4 consecutive months (later overtaken by Mad Birds). As of December, 2011, the occupation sold 10 million copies finished iTunes and Google Feign and reached 15 million downloads across all platforms.[3][4] The game has been developed into a video redemption artifice in the interest of play at video arcades.[5]


http://www.pdf-archive.com/2013/06/21/temple-run-game-19/
 
  • Page 1 of 1
  • 1
Search: