Skyclevewlype | Дата: Sunday, 08.09.2013, 03:47 | Сообщение # 1 |
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| Doodle Pounce on attack was eminent for its selling worth by iTunes standards, which counted 25,000 copies sold circadian as a replacement for 4 consecutive months (later overtaken next to Ireful Birds). As of December, 2011, the game sold 10 million copies finished iTunes and Google Feign and reached 15 million downloads across all platforms.[3][4] The gamble has been developed into a video redemption artifice in the interest of run around at video arcades.[5] Doodle Jump is a platforming video pretend developed and published by means of Lima Sky for Windows Phone, iOS, BlackBerry, Android, Java Mechanical (J2ME), Nokia Symbian, and Xbox 360 because the Kinect platform.[1] It was released worldwide in behalf of iOS on April 6, 2009, and was later released in search Android and Blackberry on Walk 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released in behalf of the iPad on September 1, 2011.[2] Since its unfetter, the game has been generally well received. The game PapiJump by Sunflat Games inspired the gameplay of Doodle Interruption,[citation needed] and characters featured in Doodle Jump were based on Elise Gravel's illustrations.[citation needed] The meet is currently at one's fingertips on nine platforms. http://www.viewdocsonline.com/document/r8ddtr Doodle Jump is a platforming video ploy developed and published nearby Lima Arch for Windows Phone, iOS, BlackBerry, Android, Java Motorized (J2ME), Nokia Symbian, and Xbox 360 on the Kinect platform.[1] It was released worldwide concerning iOS on April 6, 2009, and was later released in search Android and Blackberry on Cortege 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released in behalf of the iPad on September 1, 2011.[2] Since its discharge, the design has been ordinarily showily received. The game PapiJump by Sunflat Games inspired the gameplay of Doodle Jump,[citation needed] and characters featured in Doodle Leap were based on Elise Gravel's illustrations.[citation needed] The devil-may-care is currently close by on nine platforms. Doodle Increase was eminent for the duration of its selling worth sooner than iTunes standards, which counted 25,000 copies sold always after 4 consecutive months (later overtaken beside Splenetic Birds). As of December, 2011, the engagement sold 10 million copies finished iTunes and Google Frisk and reached 15 million downloads across all platforms.[3][4] The game has been developed into a video redemption stratagem benefit of space at video arcades.[5]
http://www.scribd.com/doc/149136043/Temple-Run-Game
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