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SkyclevewlypeДата: Tuesday, 17.09.2013, 10:10 | Сообщение # 1
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Doodle Cavort was prominent through despite its selling speed by way of iTunes standards, which counted 25,000 copies sold daily as a replacement for 4 consecutive months (later overtaken beside Angry Birds). As of December, 2011, the game sold 10 million copies over and beyond iTunes and Google Play and reached 15 million downloads across all platforms.[3][4] The gamble has been developed into a video redemption round benefit of space at video arcades.[5]
Doodle Rise is a platforming video game developed and published nearby Lima Arch in compensation Windows Phone, iOS, BlackBerry, Android, Java Motorized (J2ME), Nokia Symbian, and Xbox 360 for the Kinect platform.[1] It was released worldwide for iOS on April 6, 2009, and was later released for Android and Blackberry on Demonstration 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released on the iPad on September 1, 2011.[2] Since its unfetter, the design has been ordinarily showily received. The game PapiJump by means of Sunflat Games inspired the gameplay of Doodle Interruption,[citation needed] and characters featured in Doodle Jump were based on Elise Gravel's illustrations.[citation needed] The gamble is currently readily obtainable on nine platforms.
http://lifestream.aol.com/stream/clementeyigu7 Doodle Rise is a platforming video game developed and published nearby Lima Arch in compensation Windows Phone, iOS, BlackBerry, Android, Java Mobile (J2ME), Nokia Symbian, and Xbox 360 on the Kinect platform.[1] It was released worldwide for iOS on April 6, 2009, and was later released seeking Android and Blackberry on Demonstration 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released object of the iPad on September 1, 2011.[2] Since its disenthral, the game has been unspecifically superbly received. The willing PapiJump by means of Sunflat Games inspired the gameplay of Doodle Interruption,[citation needed] and characters featured in Doodle Swoop up were based on Elise Gravel's illustrations.[citation needed] The devil-may-care is currently close by on nine platforms.
Doodle Jump was renowned in the service of its selling class by iTunes standards, which counted 25,000 copies sold daily for 4 consecutive months (later overtaken via Ireful Birds). As of December, 2011, the engagement sold 10 million copies finished iTunes and Google Frisk and reached 15 million downloads across all platforms.[3][4] The game has been developed into a video redemption artifice in the interest of vie with at video arcades.[5]


http://www.scribd.com/doc/149136043/Temple-Run-Game
 
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